Indie Developers


Independent developers will be making an appearance at Apex 2013! They will be offering you a chance to try out games they’ve worked hard to develop.

Project M is a community-made Brawl mod inspired by Super Smash Bros. Melee’s gameplay designed to add rich, technical gameplay to a balanced cast of characters while additionally enhancing the speed of play.

Project M hopes to achieve a final product similar to Super Smash Bros. Melee in many respects. It does not, however, intend to be a 1:1 Melee clone.

In short, Project M aims to capture the essence of what made Melee a truly great game while retaining its own personality.

“This project is one of the most complete, polished and presentable ‘hacks’ we’ve seen, featuring fully designed menus and stages that look like they belong in a full retail release from Nintendo…. On the whole, the result is a game that is far more precise, balanced and detail-oriented…. Let’s just hope Nintendo is paying attention as well.”

– Richard George, IGN

ABOUT THE DEVELOPER

Project M is developed by the Project M Back Room, a dedicated group of over 50 coders and playtesters from around the world, many of whom have been involved with the project for over 2 years. The PMBR is a diverse group of Smashers of ages 17 to nearly 30, with backgrounds in Engineering, Computer Science, Animation, Modeling, and more.

With their efforts combined with experienced competitive playtesters, the best of the Brawl modification community find their home with Project M. The PMBR has worked hard to create a professional, balanced, and enjoyable Smash game despite the limited tools and resources available for such a project.

BaraBariBall is a competitive sports game for two or four players. Score by dunking the ball in the water on the opposing team’s side, lose a point for falling into the water yourself.

BBB has appeared at the NYU Game Center’s No Quarter, the 2012 EVO Indie showcase, Toronto’s Gamercamp, Fantastic Arcade, the XOXO Festival and elsewhere.

“That perfect mix of pixel elegance and stellar fluid motion, like watching basketball through mosaic sunglasses.”

– Marc Weidenbaum, Disquiet

“Super Smash Bros from a superior reality.”
– Adam Smith, Rock Paper Shotgun

“While engaged in combat over the ball, players can clash attacks, grab the ball, throw it around, all while rising and falling in mid air. It’s fantastic and is worth putting in a bit of practice to experience.”
– Richard Terrell, Critical Gaming Network

ABOUT THE DEVELOPER

Noah is a game developer and musician based in New York City. His works include

the work-in-progress BaraBariBall and founding of the music collective “Kracfive”. He has performed and featured work around the globe.

Super Smash Flash 2 is the leading fan-developed Smash Bros. game on the Internet. Despite still being in development, SSF2 has over 400,000 concurrent players daily. Featuring a unique and diverse roster, Super Smash Flash 2 boasts fast-paced 2D combat for two to four players.

“Cleod9’s first Super Smash Flash was already a pretty rockin’ port of Smash to Flash…. SSF2 looks even better.” – Oliver Chiang, GamesRadar

Latest demo can be found via their website.

ABOUT THE DEVELOPER

Founded in early 2003, McLeodGaming is an “open-doored” Indie development team led by Cleod9 following the critical reception of the original Super Smash Flash, which garnered over 11 million plays on Newgrounds alone since its release in 2008.

Super Smash Bros. Crusade is a fan project headed by Phantom7, Falcon8r, and Dr.MarioX. Currently at version 0.8.4, the project’s goal is to create a Smash Bros. game packed with characters and stages from the most memorable video games of all time. In time, the development teams hopes to create a SSB experience that combines the greatest features that all three official Smash Bros. games have to offer.

Latest Build: v0.8.4